![]() – When I get that done, I’ll use a fractal displacement map to control their opacity, so like in that picture, some of them disappear. – Each one, independently and randomly, changes size via uniform scale wiggle (unless there’s a better way?) ![]() So to explain better, what I want to see happen is: There’s a good chance I’m failing at putting these together. I’ve also found plenty of posts about uniform scale wiggle + loop, but I couldn’t get any of them to work because none of the replies I’ve found, have both the uniform scale + wiggle AND the loop in one tidy expression. ![]() Unless there’s some expression or some other way to have it NOT do that? I’ve thought of doing it using repeaters, but that doesn’t work because whatever effect I apply to the original is going to get replicated to the copies. It just feels like I’m trying to brute-force something that probably has a better, smarter way to accomplish. Once in AE, I import, convert to layered comp and all that jazz.īut, since it’s so many of them, it’s tedious, slow and just… So the way I’m tackling it, is I create the triangles in Illustrator, then properly prepare for export into After Effects. I’m trying to achieve this (attached image). ![]()
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